Tri-Ace, the legendary RPG developer responsible for Valkyrie Profile, Radiata Stories, and the Star Ocean series, is launching a brand new role-playing saga on the Xbox 360 this September – Infinite Undiscovery. A rarity for videogames, publisher Square Enix will release the title simultaneously in all 3 markets – Europe, Japan, and the United States.
Infinite Undiscovery is set in a world whose moon is held in place with massive chains, causing monsters to run amok and other assorted havoc to be wreaked.
The perpetrators? The villainous monks of the Order of Chains. In opposition to the Order stands Sigmund the Liberator, a heroic revolutionary.
You don't play as Sigmund.
Instead, the player controls Capel, a cowardly musician who bears a striking resemblance to the Liberator. So striking, in fact, that he's imprisoned when the Order of Chains mistakenly believes that he's their sworn enemy. Over the course of Infinite Undiscovery, though, Capel is joined by over a dozen other characters, and screenshots have suggested that as many as ten party members appear onscreen at once.
As is the current trend, battles in Infinite Undiscovery are as real-time as they can be, meaning that your party can come under attack even when they're using the inventory or other menu screens.
Another important and time-sensitive aspect of the gameplay is the transition between day and night. Director Hiroshi Ogawa cites an example of a stealthy player evading guard dogs by dropping apples from trees to distract them. at night, the player has a greater chance of going undetected by the guards as he sneaks around.
Infinite Undiscovery is the product of ten years of Tri-Ace brainstorming and contains ideas that the developers claim could not be implemented before this gaming generation, using jargon like “situational battles” to tease the evolution in gameplay. From other developers, this might sound like big talk (Peter Molyneux-level big talk, in fact), but their proven track record with Valkyrie Profile and Star Ocean indicates that the studio is no stranger to innovation.
Though you'll have to wait until September 11, 2008, to play Infinite Undiscovery, you can preorder it here at GameQuest Direct. you'll get a factory-new copy shipped right to you. Don't stand in line waiting to let a brick and mortar specialty store tell you they didn't order enough copies – get your games direct – from GameQuest Direct.